(Make sure that you fully-screen these screenshots for HD resolution)
Prodeus is the first real-time shooter of old, re-imagined using modern rendering techniques. It reaches the quality you’d expect from an AAA experience but still abides by some of the aesthetic technological limits of older hardware.Our Art Style: High Quality 3D Retro Aesthetic
Focus on over the extreme visual effects.
Incredible dismemberment technique
There’s no limit to blood!
Gameplay: Fast pace action
Hellish destruction
Dynamic Soundtrack
Engaging combat and visceral scenarios
The most robust weaponry
There are many ways you will learn about
Replayability:Continuous support
User generated content
Easy to use Level Editor
Jason Mojica and Michael Voeller from Bounding Box Software are developing Team:Prodeus. They’ve worked together in FPS development over the last 25 years. They’re also experienced independent artists and designers.